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[vdr] Re: plugins & OSD (WAS: prefmenu-patch)



At Thursday 07 November 2002 10:01 Klaus Schmidinger wrote:
> It will be just like with a player's OSD. As long as that OSD is open, no
> other will be opened - except if the user presses the Menu button. In that
> case the plugin's OSD will be closed (I'll probably need call some Hide()
> function, so the Plugin "knows" about this) and can later be re-opened by

Oops - in that case - forget my other post ;)

> selecting the plugin's main menu function again (the plugin will have to
> memorize it's internal state, so that it can re-generate its OSD, but that
> should be no problem).

Greetings,
Sascha Volkenandt



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