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[vdr] Re: [ANNOUNCE] Remote Control Plugin 0.3.1



Thomas Bergwinkl wrote:
> 
> >
> > DEBUG_OSD mode is a pure *text* mode, so there can be no "raw OSD".
> >
> > If the rotor plugin requires graphics, then it can't be used
> > with DEBUG_OSD.
> > I don't know what the rotor plugin displays, but I would
> > expect that it should
> > be possible to use the features provided by cSkinDisplayMenu
> > for this, and these
> > will be mapped to an upcoming 'curses' skin.
> >
> 
> The plugin displays two bars which indicate the signal-strength.
> Additionaly the selectable items like 'Drive East' ..., are in three
> columns. So I don't think that it is possible to use the features from
> cSkinDisplayMenu to display this.
> 
> Thomas

The bars could be displayed using something like

   ==========--------------

and the selectable items don't really need to be in colomns, they could
just as well be normal texts set with SetItem(). I don't really know the
rotor plugin, but I if I were to implement something like that, I guess
I would use the Left and Right keys to move the dish. But that is, of
course, the plugin author's choice... ;-)

I still believe that the functionality of the rotor plugin can be displayed
using cSkinDisplayMenu and its SetItem() functions. It's simply a question
of whether it wants to use the standard interface, or run its own show.

Klaus


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