[vdr] [ANNOUNCE] vdr-text2skin-1.2

Thomas Günther tom1 at toms-cafe.de
Mon Jun 1 19:12:17 CEST 2009


Hello!

This is the first release of the VDR Text2skin plugin from
http://projects.vdr-developer.org.

New develpment site:
  http://projects.vdr-developer.org/projects/show/plg-text2skin

Downloads:
  http://projects.vdr-developer.org/projects/list_files/plg-text2skin

Git-Web:
   http://projects.vdr-developer.org/git/?p=vdr-plugin-text2skin.git

Anonymous Git-access :
   git://projects.vdr-developer.org/vdr-plugin-text2skin.git

This is now intended to be a community maintained project!

Please report any bugs, ideas or feature requests to the project site
(no registration required for this!). If you want to contribute
patches, new features or whatever, post an issue or patch to the
projects issue tracker or request to join the project. I would happily
add everyone as a project member, who would like to contribute to the
project!

Recent Changes:

- Moved to http://projects.vdr-developer.org/projects/show/plg-text2skin
  as community maintained project using a GIT archive
- adopted to newer VDR >= 1.3.38
- fixed possible buffer overflow in xml reading
- Fix build with gcc 4.3's cleaned up C++ headers
- Make compatible with VDR >= 1.5.4
- Added gettext support (VDR >= 1.5.7)
  The skins have to be patched, too. The patches for DeepBlue, Enigma and
  enElchi are ready for download from http://toms-cafe.de/vdr/download/.
  To patch other skins the Makefile from these patches could be used
  without any changes, missing translation entries should be added to the
  *.skin file (e.g. as comments <!-- trans('Volume') -->)
- Fix font problems with libfreetype6 >= 2.2.1
- Replaced 'uint64' with 'uint64_t' to avoid problems on 64-bit machines
- Quick fix for VDR >= 1.7.3
- Use pkg-config
- Convert docs to UTF-8
- Updated project homepage url in README

Tom



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