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[vdr] Re: VDR Plugin System - First Step



On Thursday 09 May 2002 18:56, Klaus Schmidinger wrote:
> The first step of the implementation of the VDR plugin system is now
> available at
>
>     ftp://ftp.cadsoft.de/pub/people/kls/vdr/Developer/vdr-1.1.0.tgz
>
> This version is directed towards developers who want to implement
> plugins for VDR. The "stable" version for every day use is still 1.0.2.
>
> Please read the file VDR/PLUGINS.html, which gives an overview of the
> plugin interface and how to create your own plugins.
>
> Note that this is only the first step. The next step of my work will
> bring the necessary "inner" interfaces to the core VDR data structures,
> which will allow the implementation of actual "players" etc.
>
> I suggest that the authors of VDR patches try to implement the "command
> line", "menu", "setup" and "i18n" parts of their patches, using the new
> plugin features, and let me know which remaining functions they would still
> need to patch VDR source files for. What I already am planning to implement
> are generalized classes for "players", "osd" and "status monitors" (the

will this also change the general design of the player classes? I would prefer 
a structure where the ringbuffers and threads are only member variables and 
are not inherited as base classes as it is now.

more to come ...

Andreas
-- 
Andreas Schultz <aschultz@cs.uni-magdeburg.de>
Student of computer science

"In accordance with plans for Linux OS world domination
      infiltration of governments is vital (:-))."



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