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[vdr] Re: remux.c: splitting PES packets into 2048 byte blocks



Reinhard Nissl wrote:
> 
> Hi,
> 
> thank you very much for your tips, but I'm sorry, that I forgot "why" in front
> of splitting.
> 
> The question should have been, why was the size of 2048 bytes choosen for
> IPACKS and not 0x10005, the maximum for PES frames with length field != 0?
> 
> I've tried the later, but it only works for private stream 1. For video and
> audio it causes a lot of stuttering. So there must have been a reason to
> choose 2048.

If you make the packets too big, there may be buffer overruns in the driver/firmware
(which apparently you have experienced yourself).

Klaus


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