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[vdr] Re: thread proof/reentrance
While digging in the code:
msi:~/video/VDR# grep strtok *.c *.h | grep -v strok_r
channels.c: while ((q = strtok(p, ",")) != NULL) {
channels.c: while ((q = strtok(p, ",")) != NULL) {
channels.c: while ((q = strtok(p, ",")) != NULL) {
keys.c: while ((p = strtok(s, " \t")) != NULL) {
svdrp.c: FileName = strtok(p, delim);
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: char *p = strtok(buf, delim);
svdrp.c: if ((p = strtok(NULL, delim)) != NULL) {
svdrp.c: p = strtok(NULL, delim);
is strtok really thread proof?
Why are no side effects to be expected?
How is that guarantied?
maybe a plugin uses strtok too?
Rainer---<=====> Vertraulich
//
//
<=====>--------------ocholl, Kiel, Germany ------------
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