[vdr] [path] vdr-1.6 better spu on ff card

matthieu castet castet.matthieu at free.fr
Sat Nov 21 21:58:16 CET 2009

matthieu castet a écrit :
> Hi,
> this patch try to handle case where the osd is limited (for example on 
> ff card).
> For that it try to split area, count the really needed bpp (all 
> transparent index can be merged together and will with my previous patch 
> in osd.c).
> Also it fix a bug in the current version : removing all the transparent 
> baground area is ok only if it is recomputed at each draw. Otherwise a 
> highlight request can happen outside the computed area.
> With this patch I can navigate in dvd menu that produce oeOutOfMemory 
> before.
> Matthieu

I forgot the patch...
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