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[vdr] ANNOUNCE: vdr-streamdev-0.0.1 (Client/Server Streaming BETA)
- To: vdr@linuxtv.org
- Subject: [vdr] ANNOUNCE: vdr-streamdev-0.0.1 (Client/Server Streaming BETA)
- From: Sascha Volkenandt <mailbot1@wat.willz.de>
- Date: Mon, 17 Mar 2003 21:34:38 +0100
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- Organization: AKV-Soft
- Reply-to: vdr@linuxtv.org
- Sender: vdr-bounce@linuxtv.org
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Hello list,
Download page: http://www.magoa.net/linux/index.php?view=streamdev
This PlugIn is a VDR implementation of the VTP (Video Transfer Protocol)
Version 0.0.1 (see file PROTOCOL included in the archive)
It consists of a server and a client part, but both parts are compiled
together with the PlugIn.
The client part acts as a full Input Device, so it can be used in conjunction
with a DXR3-Card to act as a working VDR installation without any
DVB-Hardware.
The server part acts as a Receiver-Device and works transparently in the
background within your running VDR. It can serve multiple clients and it can
distribute multiple DVB cards to multiple clients.
It is possible to attach as many clients as the bus and network can handle, as
long as there is a DVB-Device which can receive a specific channel. Multiple
channels homed on the same transponder can be broadcasted with a single
DVB-Card.
Additional clients can be programmed using the Protocol Instructions inside
the PROTOCOL file. I have already started an X/Qt-Client based on mplayer,
but it is far from being finished right now. If anyone has too many spare
time, and wishes to continue that work, feel free to contact me and I'll give
you the source of what I already have.
Known Problems:
- When switching on the client using the arrow keys (or Channel+, Channel-),
a transponder change is impossible ("Channel not available"). But, if you
push the appropriate number key directly, it will switch.
- Replays on the server side are stopped if a client switches channels.
- The server stops viewing a channel if a client switches transponders. Your
recordings on the server are NOT endangered by this, as they have a much
higher priority.
- Recordings & Timers on the client side are untested yet. Those could in fact
endanger Timers & Recordings on the server, as they will have the same
priority (by default).
Enjoy ;)
Sascha Volkenandt
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