[vdr] [PATCH] RGB/PAL over VGA at variable frame rate

Pasi Kärkkäinen pasik at iki.fi
Tue Jul 29 12:40:49 CEST 2008


On Tue, Jul 29, 2008 at 09:34:39AM +0200, Thomas Hilber wrote:
> On Tue, Jul 22, 2008 at 11:17:26PM +0200, Thomas Hilber wrote:
> > Unfortunately with Radeons we currently have 2 problems unsolved:
> > 
> > 1. there appears to be a tiny bug in XV overlay scaling code which
> > sometimes mixes even and odd fields at certain resolutions. A workaround
> > to compensate for this is to scale the opposite way. This is done by
> > xineliboutput option 'Fullscreen mode: no, Window height: 575 px'
> > instead of 'Window height: 575 px' (as noted in my configuration example).
> > 
> > Overlay XV uses double buffering eliminating any tearing effects. This
> > works pretty good.
> > 
> > 2. the other way to use XV video extension is textured mode. This method
> > shows very good results. No scaling problems at all. But this code is so 
> > new (a few weeks), there even does not yet exist proper tearing protection 
> > for.
> 
> the first issue has been fixed yesterday! The second one is void then.
> Thanks to Roland Scheidegger I now get a perfect picture for all 
> source resolutions testet so far.
> 
> http://lists.x.org/archives/xorg-driver-ati/2008-July/006143.html
> http://www.vdr-portal.de/board/thread.php?postid=741778#post741778
> 

Nice progress!

> There currently is only one known issue left: detection of inital field
> polarity. I don't think this is a big deal. After this I can start
> productive use of the patch on my living room VDR.
>

:)
 
> Maybe then I find some time to port the patch to other platforms 
> (like intel based graphics cards).
> 

That would rock.

btw any chance of getting these patches accepted/integrated upstream? 

-- Pasi



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