[vdr] [ANNOUNCE] VDR developer version 1.7.17
Tim
rollercoaster at reel-multimedia.com
Tue Mar 29 15:09:38 CEST 2011
Am Montag, 28. März 2011, um 18:17:50 schrieb Klaus Schmidinger:
> void cRecorder::Action(void)
> {
> ...
> if (frameDetector->Synced()) {
> if (!InfoWritten) {
> cRecordingInfo RecordingInfo(recordingName);
> if (RecordingInfo.Read()) {
> if (frameDetector->FramesPerSecond() > 0 &&
> !DoubleEqual(RecordingInfo.FramesPerSecond(),
> frameDetector->FramesPerSecond())) {
Thank you, this was the part i was looking for. Read() always returned false
for me because of a wrong patch. Now i fixed that.
cheers,
Tim
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