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[vdr] Re: OSD redesign in VDR 1.3.x
Clemens Kirchgatterer wrote:
>
> Klaus Schmidinger <Klaus.Schmidinger@cadsoft.de> wrote:
>
> > While doing so, I was wondering if anybody (i.e. any plugin)
> > actually uses the functions
> >
> > cOsdBase::Relocate()
>
> i use this in the vdr-games plugin. to be able to resize the current osd
> i have a wrapper for opening a window that does something like this:
>
> if (screen) {
> screen->Relocate(window, x, y, w, h);
> } else {
> if (!(screen = cOsd::OpenRaw(x, y))) return (-1);
> window = screen->Create(0, 0, w, h, DEPTH);
> screen->Show(window);
> }
>
> i have the hole OSD code seperated from the games implementation so all
> i need is an alternativ way to implement the window resizing.
What exactly do you need the resizing for?
Couldn't you just as well close and reopen the OSD?
Klaus
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